Description
GUI Fade Effect Manager package is a very easy to use asset for making fade in and fadeout effect for any type of ui such as panel, image, button, text and so on. Also this package is suitable to make fade effect for intro animations, cut scenes, subtitles, dialog boxes, menus and transitions. Calling fade effect function is very simple, just writing single line of code!
There is no any dll or complicated inspector, just one class that you can modify it based on your needs.
The function has multiple parameters consist of delay before start fade, fade effect duration, delay after fade is finished, name of the scene to load after fade effect (depends on type of function to use).
Package includes 10 example scenes to give you an idea how to use this package in different ways to make various fade effects.
Package include 4 different UI prefabs just drag and drop in canvas then call fade function. Package include very in depth pdf tutorial to demonstrate how to use methods. This asset optimized for different platforms such as desktop, console, android and iOS.
Package contains
Scenes
Fade-in scene
FadeInFadeOut scene
FadeInOnEvent scene
FadeInSequentially scene
Fadeout scene
FadeOutOnCollision scene
FadeOutOnEvent scene
FadeOutOnTrigger scene
Fadeout Sequentially scene
FadeOutWhenTimeIsOver scene
Main Menu scene
Prefabs
Fadable Screen
Fadable Button
Fadable Image
Fadable Text
Script
GUIFadeManager
FadeIn
FadeInFadeOut
FadeInSequentially
FadeOuOnTriggerEnter
FadeOut
FadeOutOnCollisionEnter
FadeOutSequentially
FadeOutWhenTimeIsOver
MenuEventHandler
ThirdPersonController
PlayerHealthController
Model
Simple cubic character with simple third person controller script, one diffuse texture and one material to use in “FadeOutOnCollision” and “FadeOutOnTrigger” example scenes.
Font
One digital clock font used in “FadeOutWhenTimeIsOver “scene.
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